Write your own Raspberry Pi game
Step 05 — ResponseThat tells Scratch to look out for the Up key, but now we need to assign the response. Go to the Motion category and drag the “change y by 10” block into the “if” block. If the spacebar then Up arrow is pressed, our shark now moves. You can now repeat this for the Down arrow, replacing the “change y by” value to -10.
- What's changing in the computing curriculum
- Block party: why do millions play Minecraft?
- Ebooks: the final chapter for libraries?
- The world's most powerful computers
- Rise of the code schools
- Create a Python game for the Raspberry Pi
- Develop your skills in ICT
- Buyer's guide to tablets
- BenQ MW860USTi vs SMART LightRaise 40wi
- Buyer's guide to foreign language software
- How Google Glass ruined my lunch hour
- Smartphone battery packs: can a USB power pack beat the festival battery blues?
- Windows Easy Transfer – not so "easy" in Windows 8.1
- Formula 1: what a difference virtualisation makes
- Office of the future: comfy chairs and tablets everywhere
- I went to Glastonbury and the only thing that got high was my smartphone
- Meet the robots helping teach children
- PaperLater: would you pay to print the internet?
- Amazon vs Kobo: how much to make the ebook switch?
- Phishing emails: how I nearly got caught out