Skip to navigation

PCPro-Computing in the Real World Printed from www.pcpro.co.uk

Register to receive our regular email newsletter at http://www.pcpro.co.uk/registration.

The newsletter contains links to our latest PC news, product reviews, features and how-to guides, plus special offers and competitions.

Multimedia Fusion

Verdict

A change of name, a few extra features and a price reduction make for a worthwhile Director substitute at a fraction of the cost.

Review Date: 1 Oct 1998

Price when reviewed: (£107 inc VAT)

Overall Rating
4 stars out of 6

Multimedia Fusion is a repackaged touched-up version of Corel's half-forgotten authoring tool Click & Create, itself an upgraded version of Europress' games creator Klik & Play. Its roots in games creation are still very evident, but that legacy doesn't necessarily mean that the new version can't be considered alongside mainstream tools.

Multimedia Fusion is a codeless visual authoring tool and, as such, can be compared to the likes of Mediator (reviewed issue 41, p208) and Illuminatus (reviewed issue 46, p196). It's intended to be simple enough for beginners to use while also having the depth required by professionals.

The first major improvement over Click & Create is the interface. Multimedia Fusion looks more like the professional authoring tool it purports to be with application and project level windows alongside the existing content editors.

A Multimedia Fusion project can be made up of a number of applications, each of which is shown in the project window. At this level you can define an overall menu structure, global events and values. You're also able to specify how many lives the player has and the initial score value. The inclusion of such variables as lives betrays the fact that, hidden only a layer below the surface, is Klik & Play. Although it's capable of so much more, it still retains the feel of a lighter weight games creator.

Once you've got your project, you can then create its first application. As with projects, applications have properties such as window size, password access, events that take place when the application starts and transitions. Each application is created with a single untitled frame that also has properties. Double-clicking the frame opens the Frame Editor and it's here that you add objects.

Multimedia Fusion comes with a library of over 5,000 backgrounds, graphics and animated objects. To add an object from a library, you open it, then drag and drop. However, if you take a look at the screen shot you'll see that there are now four windows open. The interface can become cluttered and, as a result, it definitely benefits from being run in high-resolution modes on a large monitor.

Multimedia Fusion isn't complicated but, by way of explanation, imagine I've created a blank application containing a ball from the tutorial library. I'm going to create a simple screen saver that animates the ball around the screen. If you were to run the application now, the frame would appear but the ball would do nothing. To add behaviours to it, you must right-click and select Properties, New Movement and assign it bouncing ball, then go on to set properties such as speed and initial direction.

If you were to run this application, the screen would now show the ball moving off in a random direction but disappearing over the edge of the screen. I now need to tell it what should happen when it collides with the edge, and this is done in the Event Editor. Putting together a presentation in Multimedia Fusion is essentially a case of adding objects and assigning properties in the Frame Editor, then indicating what happens when they, for example, collide with other objects, reach certain positions or exceed values in the Event Editor.

You can create some powerful and highly interactive applications. However, due to its easy visual approach, Fusion's main strength still lies with creating screen savers and simple games, hence its popularity with educational software providers.

Multimedia Fusion adds MMX support, although, as is often the case, it's pretty hard to tell the difference. A number of new objects have been added, including a file manager, shared data array and the sub-application. Unfortunately, a few little glitches that existed in Click & Create are still evident. IMSI would have done better to eradicate these before adding new features.

1 2
Be the first to comment this article

You need to Login or Register to comment.

(optional)

advertisement

Most Commented Reviews
Latest News Stories Subscribe to our RSS Feeds
Latest Blog Posts Subscribe to our RSS Feeds
Latest Features
Latest Real World Computing

advertisement

Sponsored Links
 
SEARCH
SIGN UP

Your email:

Your password:

remember me

advertisement


Hitwise Top 10 Website 2008