Verdict:
Improvements to Sonar's loop manipulation and a superb plug-in bundle make it hard to beat for desktop music production. Surround-sound support and improved handling of multiple takes mean it's ready for professional recording environments too.
If Sonar's reputation as a professional music-production tool isn't on a par with the esteem held for Cubase, Logic and Pro Tools, there's little substance to back this up. For many years Sonar has been the best audio sequencer available for those needing real-time loop manipulation alongside capable MIDI-editing and audio-mixing tools. Ableton Live 4 and Cubase SX3 have both closed in on this market in recent months, but Sonar is back with new features that will delight existing users and should find it plenty of new fans.
Sonar 3's limitation to stereo mixing looked a little weak compared to Cubase's mature surround support, but version 4 fixes this. Thirty-seven surround formats are supported to cover every type of music or film project, and the excellent Lexicon Pantheon reverb and Sonitus:fx compression plug-ins now come in surround versions. Even more impressive is SurroundBridge, which allows any stereo plug-in to be applied to a surround mix bus, with the plug-in automatically duplicated to match the selected surround configuration.
Most of the other new features aren't as original. Track freezing, which renders tracks to hard disk to conserve processing power and is included in Cubase and Logic, is now supported here. Logic also seems to be the inspiration for track folders; these don't just help to keep the timeline tidy, they also make it considerably easier to edit multiple-microphone recordings and other multiple-track sounds. The new Navigator view is a condensed timeline that helps with navigation of the main Track window. It bears more than a passing resemblance to the Overview in Ableton Live, although Cakewalk's version is a little bigger and easier to use.
One of our favourite new features is the ability to record multiple takes to a single track, with each performance stacked below the previous one. This is perfect for recording vocals without having to worry about what track to record each take onto, and the new Mute tool makes light work of piecing together the perfect take. It's similar to Cubase's Stacked Recording introduced in SX2, but, once again, Sonar does it better, as you're free to play any combination of takes back at the same time rather
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than just one at a time; this makes overlapping and cross-fading takes for seamless editing easier to achieve.
Sonar is adept at automatic pitch-shifting and time-stretching of sample loops, although not with the ease of Sony Acid or the flexibility of Ableton Live. Sonar now includes volume, pan and pitch envelopes for loops - it's an identical feature to that offered by Live, right down to the way these envelopes operate in blocks rather than vector points or curves. This is a missed opportunity that could have given Sonar an edge for radical sound design, although Live's Warp Markers ensure that it takes top-billing in this respect.
With software synthesizers playing an increasingly important role in music production, it's good to see the inclusion of a general workhorse DirectX Instrument (DXi) plug-in, the TTS-1, which comes loaded with sounds courtesy of synth manufacturer Roland. However, although its sounds are reasonably high quality, they're a little pedestrian, and sadly its inclusion comes at the expense of the excellent VSampler software included with Sonar 3.
Sonar 4's new features may be less than revolutionary (with the exception of the ingenious SurroundBridge), but built on such a capable all-rounder it's hard to imagine a musician or engineer it wouldn't suit. Ableton Live, Propellerhead Reason and Sony Acid all have their unique talents for loop-based composition, but none come anywhere near Sonar's aptitude for MIDI editing or provide as sophisticated a mixing environment.
Cubase SX3 is Sonar's only real direct competitor (Logic being Mac only), and now that Cubase integrates real-time loop manipulation and Sonar includes surround mixing, the two are harder than ever to separate. Cubase has the advantage of being cross-platform, and this may be enough to make it the better choice for professionals working in different studios. It also benefits from a more attractive interface that's less reliant on right-clicking for extended options, while features such as user-definable workspaces for quickly changing screen layouts make it quick to navigate.
However, Sonar is far from cumbersome in use. The main Track window is packed with controls while just about avoiding untidiness, and its open-ended mix architecture is as fast to use as it is liberating. There are small but significant advantages, such as two volume controls per channel for quick volume changes without grappling with automation data already created, and the ability to reorder plug-in chains simply by dragging and dropping. There are also bigger benefits, most notably the ability to cross-fade audio objects.
Considering Sonar's fine bundled reverb plug-in and its considerably cheaper price, it's once again our choice for the best audio sequencer you can buy.
By Ben Pitt
SPECIFICATIONS:
800MHz Pentium II; 128MB RAM; 100MB disk space; Windows 2000/XP.