Product ReviewsMultimedia software
Under Macromedia's development, Flash came to dominate the Macromedia Studio authoring suite, with each release pushing the boundaries of end-user web experience. Naturally then, we were anxious to see what new power the first Adobe version would unleash. First impressions are encouraging, as Flash CS3 is the only one of the former Macromedia programs that's been updated to share the new CS3 interface. By combining the absolute flexibility of floatable palettes and palette groups with the streamlined efficiency of collapsible docker windows and customisable workspaces, this provides an excellent, productive working environment. For existing Adobe users new to Flash, it makes life much easier but, for existing Macromedia users, the change clearly comes at the loss of some familiarity. Drawing comparison It isn't just the interface that's been reworked along new Adobe lines - the entire approach to drawing has been transformed. This is immediately apparent with the introduction of the familiar Bézier-based Pen tool that's common to just about all Adobe design programs. In addition, two core new tools have been introduced for creating the most basic of shapes - rectangles and ovals - the difference being that the fill and outline of these new "primitives" are now inherently linked, so you can't inadvertently select one without the other. The primitives also offer more editing options from the Properties panel, so you can quickly create and later fine-tune rounded rectangles, arcs and rings. Again, such core changes might take some getting used to for existing users of Flash, although the old tools are still there as options (if this is confusing, you can quickly remove them from the current workspace). This time, however, the advantages aren't in doubt. Flash's old drawing system - where fills and outlines had a life of their own, and overlaps of the same colour automatically merged into a new shape - was wilfully idiosyncratic and a major obstacle to productivity. In fact, the main criticism must be that Adobe, with all its graphical expertise, hasn't done more to update Flash's drawing capabilities. This
Vectors are key to Flash's rich and efficient web delivery, but support for bitmaps is crucial too. Here the bundling of Bridge CS3 for image management is a major boon, as is the associated Device Central CS3. If you're buying Flash via one of the CS3 bundles, the enhanced integration with Photoshop CS3 Extended and Fireworks CS3 is also very welcome. However, while importing Photoshop PSD files now offers advanced control over how each layer should be imported, the import control for Fireworks' PNG is sadly more basic. This is especially disappointing, as the new support for Fireworks CS3's multiple pages and nine-slice scaling would otherwise make it a natural design partner - maybe next time. Alongside its vector and bitmap handling, video support has recently become another must-have Flash capability thanks to its pervasive playback. After the major advances in version 8, the changes here are relatively minor, with a redesigned interface for both the internal Import Video dialog and for the standalone Adobe Flash Video Encoder used for batch conversion. You can also now export your Flash movie to QuickTime MOV format with nested symbols and ActionScript fully supported. As such, you'll see everything just as you would in the Flash player, which might occasionally be handy for non-web-based delivery. Rewritten script The changes to video handling are relatively minor, but that isn't the case when it comes to adding interactivity to your projects. By default, all new files are now targeted at ActionScript 3. This is a complete rewrite of ActionScript 2, designed to bring it into line with current object-orientated programming practice and the By Tom Arah SPECIFICATIONS:
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Adobe Systems Adobe Photoshop Elements - ( v. 6 )
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