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The sci-fi legends who shaped today's tech

Posted on 20 Nov 2009 at 16:17

Sound familiar? In 2006, Keyhole co-founder John Hanke, now employed by Google, told O’Reilly’s Where 2.0 conference that Google Earth had its origins in a conversation with some guys from Silicon Graphics. “They said, you know, ‘you’ve probably read Snow Crash’ and I said ‘yeah’ and I had, and they said ‘well, you know that thing that the character uses, that Earth thing, where it’s there in 3D and he can just dive in and get information’. They said ‘We can build that’.”

Finally, consider that Snow Crash was required reading for the team working on Microsoft’s Xbox 360. In fact, the console’s prime architect, J Allard, uses the name of the hero as his Xbox Live ID. You can easily see the book’s influence in its emphasis on public profiles, renown (in the form of achievements and gamer points) and community features. A quick look at Sony’s Home virtual world on the PlayStation 3 reveals that Snow Crash’s influence isn’t only confined to Microsoft consoles.

Tomorrow's prophets

I made some predictions, thinking that in ten years they’d either be laughable or they’d have come true. The weird bit? Most of them came true already, by 2009!

Since Snow Crash, no novel has had quite the same impact on the computing world, and you might argue that sci-fi and hi-tech are drifting further apart. Sci-fi seems to be following the lead of Iain M Banks and Alastair Reynolds into takes on galactic exploration, all-knowing AIs and the technologically and genetically enhanced “post-human” condition. In fact, writers such as William Gibson and Charles Stross have spoken of the difficulties of writing near-future sci-fi in a world where the future accelerates towards us at such a prodigious rate.

As Stross told PC Pro: “Back in 2005 I began writing a novel, Halting State, about the future of MMOs and the gaming industry. It came out in 2007, and was set about a decade out – around 2018. I made some predictions, thinking that in ten years they’d either be laughable or they’d have come true. The weird bit? Most of them came true already, by 2009!”

Yet Stross believes that there’s still a relationship between sci-fi and real-world technology. “There’s definitely feedback going on,” he adds. “I get invited to tech conferences and get fan mail from readers who are interested in the ideas in my fiction – in some cases to the extent of basing business ideas on them.” Stross, like popular blogger and Wired pundit, Cory Doctorow, now effectively doubles as a sci-fi author and futurologist, creating fictional worlds yet also helping to change what happens in real companies.

Do Androids Dream of Electronic Sheep?And this is probably science fiction’s biggest achievement. Chris Bishop, chief research scientist at Microsoft, doesn’t believe that sci-fi stories can be traced directly to goods coming off the production line, but he argues that it “often provides the mechanism that brings ideas to the public attention for the first time”.

“Take, for example, multitouch interactive displays,” he said. “Many people saw these for the first time in the Tom Cruise film Minority Report. The ideas go back many years before the film, but it took advances in processor power and display technology to allow these ideas to be turned into working devices. So science fiction does a good job of whetting people’s appetite for what might be possible.”

Yet the film wasn’t relying entirely on the imagination of its creators: John Underkoffler, technical advisor on the film, had been working on a similar gestural interface technology at MIT. However, it was only when Minority Report was shot, and others saw Underkoffler’s work, that he was put in a position where he could, one day, make it a mass market product. Sometimes the truth really is stranger than fiction.

Author: Stuart Andrews

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User comments

They probably have run out of steam - they being the authors of yesterday - we're now waiting for the new authors to set the scene no matter how radical or bizarre their ideas will be - as long as they entertain and use a bit of magical hardware in some new innovative (or not) way. But I do hope that they will remain brave no matter how ridiculous their ideas seem today or for that matter tomorrow ;)

By nicomo on 20 Nov 2009

There are no multitouch displays in Minority Report. He never touches them.

By bogus39 on 22 Nov 2009

Problem with sci fi

Sf is full of fantastic ideas and has some excellent writers, though it's fair to say that readers of sf are looked down upon by the literary establishment. More on this here:

http://www.guardian.co.uk/books/booksblog/2009/jan
/28/science-fiction-genre

Generally though, sf has moved on, predicting another gadget is not riveting stuff, so you get people like Greg Egan looking at harder stuff, like the fundamental laws of physics and using that to provide drama. (He does it well, unlikely as that sounds).

If you wanted a taste of modern sf (which declares itself as such), then you could by any one of a number of end-of-year short sf compendiums, or you could subscribe to the like of Interzone or Locus.

By RichardFletcher on 22 Nov 2009

true history of viruses

Pleasant to see someone finally copping to what many have known for decades, indeed, for a lifetime.

But they get some stuff wrong. I note especially:
"However, it was The Shockwave Rider’s description of a self-replicating program that could propagate across a network, destroying all bonds of secrecy, that had unintended results."

Huh? I predicted computer viruses in 1969, published it in a short story in 1970 ("The Scarred Man" in VENTURE) AND also propagated the first virus on the DARPA net.

I sent a memo announcing this and at a meeting, the DARPA folk at Livermore said, sure, you can do that--but why would anyone else? The story describes exactly why (calling them viruses, and predicting software to block them, the first called Vaccine).

The rest of this description, of the 1982 CPU counter, is also far off the mark.

By GregoryBenford on 25 Nov 2009

FICTION HAS SEEN THE TECH FUTURE

_The Wrist-Radio/CellPhone
in Dick Tracey comic.
_The networks and database
of Orwell's 1884.
Any more ?
+++++

By denlile on 26 Nov 2009

Bullshit

Was this article originally intended for Viz. It's just a series half assed ideas that vaguely fit a model of old sci-fi new technology. I'm currently not aware of any all knowing AI and certainly not one that fit's into a handset that exists outside of time and space.

By dodge1963 on 2 Dec 2009

Yes I agree. I think the main reason is that technology briefly caught up with SF and today's tech wizards are pushing blue sky thinking way ahead of what's possible (quantum computing, nanabots, robotics, flying robots etcetc). With string theory and quantum physics people are already theorising about things being in two places at once, multiple universes, particles having an unlimited number of states.
The problem is that these guys are way ahead of the SF writers.
But don't worry - SF writers WILL catch up and move ahead. Technology has just caught them by surprise that's all.
Dave

By zzdave on 3 Dec 2009

Here's A Challenge

Go to http://www.worldlifesite.com, get that sci-fi and read it all the way through. Then post here on whether or not you think the sci-fi in that first installment doesn't allow for an imagination to ponder on the possiblities of future technologies.

By YouRJoking on 28 Dec 2009

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For more details about purchasing this feature and/or images for editorial usage, please contact Jasmine Samra on pictures@dennis.co.uk

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