Posts Tagged ‘ Commodore 64 ’
iPhone: a return to the golden age of gaming?
Tuesday, August 11th, 2009
When I were a lad, a new computer game didn’t cost the same as a tank of petrol. I remember eagerly scanning the shelves of my local WH Smith, hoping to find a new release among the stacks of Commodore 64 tapes priced at £2.99. If I hadn’t given my mum too much lip that week, I might even have been able to persuade her to part with £3.99 for one of the premium titles, such as The Way of the Exploding Fist.
The era of the low-budget game pretty much died with the Commodore 64, Spectrum and Amstrad era. Before long the Amiga and the Atari ST had raised the budget bar to £9.99 – not so much an impulse purchase, as a couple of weeks pocket money at the very least.
Yet, that was nothing compared to the inflation of the console era. New PlayStation titles routinely cost £30. Today, a brand new Xbox 360 or PlayStation 3 title can set you back £50. I sympathise with the parents I see dragging their disappointed offspring away from the game aisles in Tesco, explaining they simply can’t afford the latest releases. For my mum it was a couple quid on top of her copy of the Daily Mail and Woman’s Weekly; for today’s mums it’s almost as much as the weekly shopping bill.
Tags: Commodore 64, Games, iphone, PlayStation 3, spectrum, Xbox 360
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