Posted on December 10th, 2008 by Mike Jennings
In defence of patching, crashing and tinkering
PC gaming gets a bad rap, especially from the console crowd – whereas they rock up, slide a disk into their slot-loading optical drive and play away, enjoying the latest games on the PC is, well, a more frustrating, long-winded and drawn-out experience – and it’s all the better for it.
Ask any avid PC gamer and they’ll regale you with stories of the many hours spent getting their machine to work at all. Putting in a new graphics card sounds like a basic upgrade but can often deteriorate into a horrendous rigmarole of driver updates and seemingly random problems and crashes. And that’s a relatively simple upgrade.
I should know the pain of upgrading: I recently built a new PC from scratch. My old rig really wasn’t cut out for gaming any more – it ran on integrated graphics and had no PCI Express slot – so it was definitely time for a change.
Stuart Turton recently wrote that computers no longer have a soul, but I disagree. After installing the motherboard as well as everything else, I had to rip it all apart again and re-seat the CPU heatsink the correct way round; I was convinced that my PC had a soul, and also convinced that it was demonic and needed to be thrown through the nearest window, alongside the rest of the components.
When it was built – and I’d made sure that every header and connector on the motherboard was plugged into the right sockets – I sat back and prodded the power button. Against all odds, the little access light flickered and the fans chugged into life. It was true – I’d built my own computer. We put together many rigs in the PC Pro Labs, but those are different – they normally sit on specially-designed test beds and lack many of the mod-cons that feature in the average home PC.
This was different. My very own PC, assembled from the ground up. Sure, neither the hard disk or the optical drive were actually secured into the chassis – instead, they had been crammed into the respective bays and left to lean on struts of metal – but it didn’t matter. Neither did it matter when I realised that my fan, which was purchased because it had automatic control, needed to run at full pelt to keep the CPU cooled. I simply turned up the speakers and zoned it out, marvelling at the stunning graphics that the new rig enabled me to see.
Hopefully, the point of this long and rambling rant is that computers – and gaming on computers – really shouldn’t be discounted. People claim that playing PC games is far more expensive than playing them on consoles – but I’m not so sure. A reasonable processor, graphics card and couple of gigabytes of RAM can be had for under £200 and will still let you play modern titles at decent levels of quality – and take any of your slightly older games and play them at the highest levels of graphical excellence, as they were originally intended. Up your budget to £300 – which is how much the PS3 and Xbox 360 cost until recently, don’t forget – and your upgrade will have you playing at with many of the settings ramped up to the max, even in the newest games.
There’s a huge amount of satisfaction when it comes to upgrading or building a machine. I recently spent a morning in the office ripping apart an old Shuttle machine and rebuilding it for some Blu-ray testing – and, remarkably, it was pretty enjoyable. Granted, it wasn’t as fun when I realised that I’d got the wrong RAM and had to trek downstairs to get some more, but to see it burst into life at the end of the re-build made me feel like a proud father.
Building or upgrading a PC immediately guarantees that you’ll have more of an emotional connection to a machine than you would with a console. I have a PS3 and the set-up process consisted of no more than getting it out of the box, plugging it, and registering a new account. It’s a remarkable thing and has delivered many hours of gaming pleasure – but, as Stuart pointed out in regards to his current PC, it’s a mere machine. The same could be said of my PS2 and PSX; the only consoles that differ are my old Megadrive and Atari, and those are probably tainted with the rose-tinted goggles of nostalgia more than anything else.
My computer is something different entirely. Turton may argue that now, with machines no more than incremental upgrades over the last expensive, must-have part, they offer little in the way of personality to compare to the past. Not true. I know the various grunts and groans from my hard disk, recognise the exact moment to turn my fan down if I want any silence at all, and can predict when I’ll come a cropper because I’ve been a bit greedy and turned a few settings up too high.
Also consider that new console games cost £40, whereas the latest PC releases are almost never this expensive. Grand Theft Auto 4 costs less than £25 including VAT on Amazon for PC – fifteen pounds cheaper than it did when released on PS3 and Xbox 360 earlier in the year. You’ll soon recoup your potentially higher investment as you work your way through the year’s top releases.
There’s also the overriding factor when it comes to PC gaming: some games are just better played on a desktop. David Bayon will argue against this, but first-person shooter games demand a mouse and keyboard. RTS titles are the same. Whack a decent graphics card in your PC, and almost all PC games will look better than their console equivalents, too. Invest in a gamepad or steering wheel and you’ve got a machine that will put any console in its place.
Consoles do have their charms: I love playing FIFA 09 on my PS3, and I’ll concede that plenty of games – such as Guitar Hero or Rock Band – are better played in front of the TV. There’s something different about PC gaming, though – from the whirring, juddering machine in the corner crafted by my own hands to the better graphics and sheer depth of software available – that means it’s my favourite format. And I don’t care how many people slag it off.
Tags: 360, console, crysis, fanboy, far cry, gaming, pc, PS3, xbox
Posted in: Random
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16 Responses to “ In defence of patching, crashing and tinkering ”
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December 10th, 2008 at 12:09 pm
Damn right I’ll argue that! People have a go at Football Manager for being little more than a spreadsheet (fools!) but I find playing an FPS on a PC a bit like web browsing – all I’m doing is spotting a target and clicking on his head! Where’s the skill in that?
When I buy an FPS I’ll always get the console version. Why? Because I want a real challenge. Take Far Cry 2, for example. On consoles the safe houses had a purpose – they were your only save points, so you actually had to plan your missions carefully to ensure you made it back alive. On PC the dreaded quicksave button rendered them pointless, and also took a great deal of the tension out of the game.
I just like the feel of playing shooters on a console. Perhaps it’s because I grew up with Goldeneye on the N64, so the two-thumbed approach feels more natural than WASD and a mouse. For me the PC is for simulations, Flash games and Football Manager. For everything else I’m in the console camp.
December 10th, 2008 at 1:07 pm
Agreed, I love first person shooter games and you just can’t get the same control from a console controller as with a mouse on a PC. Trying to aim accurately and quickly with a controller is like moving your arm through treacle.
December 10th, 2008 at 1:31 pm
Precisely my point, Ben. Playing FPS games on a console is just not precise enough – especially when compared to playing on a PC. I’d like to have a fighting chance of getting a headshot thanks to my aiming skill, rather than shooting in a vague area and getting lucky – which is what playing an FPS on a console is like most of the time.
December 10th, 2008 at 1:53 pm
But it’s not your aiming skill, it’s how quickly you can click on a head. Then click on another head. Then press quicksave in case someone clicks on your head. Etc.
December 10th, 2008 at 2:16 pm
It’s not just that – it’s precision aiming rather than wishy-washy aiming where you merely click on a vague part of the screen. Modern guns can hit tiny areas from huge distances, so why play a game that limits your precision to that of a Blunderbuss?
December 10th, 2008 at 2:45 pm
I gave up playing games on my PC last year because I was tired of continual issues that comes with it.
Mike says just put in an old game and watch it go. Unfortunately it’s not quite as easy as that because when you have the latest graphics cards and more importantly the latest graphics drivers older games will much more likely freeze your system or just reboot it at any point in time.
We’ve all been there with our driver issues etc hours trying this and that just to get back to gaming.
I played Counter Strike no problems for over two years, but once I started to dab into other games and graphic cards it just wasn’t worth the hassle. When I want to game, that’s precisely what I want to do. Switch it on, stick in the disc and press start.
I’m afraid PCs at the moment just don’t offer this ease of use. Now, where’s my controller……….
December 10th, 2008 at 3:18 pm
That may be true, but consoles aren’t without their own problems. Every time I go back to a game I haven’t played for a couple of months, there’s an inevitable update to download – and, quite often, a game requires an update as soon as I’ve got it out of the box. The system itself often needs updating, too.
In this respect, my PS3 is becoming more and more like a PC. I don’t begrudge the numerous updates – I know that they’re making my console and its games work better – but it’s not as easy as everyone assumes. At least with a PC it’s your machine, you know its various intricacies, and you can tinker inside and fix any problems should they arise. You don’t get that option when you’re struck by a red ring of death.
December 10th, 2008 at 3:47 pm
Grand Turismo.
So I have to always have whatever the current Playstation is. It’s the only game that I can be bothered to play (along with a bit of Pro Evo every now and then) now that I’m approaching 30, married and in full time work, as opposed to young with too much free time and not enough money to venture out of the flat…
My PC helps me browse the web and e-mail people I can’t be bothered to talk to. It wouldn’t know 3d graphics if it met it in a lap dancing club and gave a free show!
Perhaps I’m getting old and boring.
I do miss PC gaming. But I like the easy on console stuff. I work in IT, I don’t want to see the inside of a PC when I get home anymore…
December 10th, 2008 at 4:01 pm
I love slotching on the sofa at a mates house playing 2 player Gran Turismo on the PS2, but if I’m going to play something on my own or anything serious, then it has to be the PC.
FPSs just don’t work on a console. You only have to look at the console ports to the PC to see how linear and restrictive they feel in gameplay. Just feels like I’m bashing the buttons.
Add that to the control problems I mentioned earlier and for me and for the type of games I play, it has to be the PC everytime.
December 12th, 2008 at 9:08 am
I agree FPS don’t work on the console, but the last one I played seriously was Quake 2, when I had a gaming PC.
Anyway, if you want to play GT seriously you need a racing seat with the wheel and pedals… Marvellous
December 12th, 2008 at 11:06 am
Yeah, that’s true, a racing seat and pedals is the ultimate way to enjoy a racing game.
On a PC, of course. :p
December 14th, 2008 at 1:41 pm
I just happened across a Rock laptop. sold as being “for gamers”, you’d need your bumps feeling if you tried to play anything reactive with the wobble-pad or the scrubby-square thing. I mostly play Need For Speed if I’m gaming – the Rock might be OK for driving s supermarket trolley round an empty car-park but anything above that fails the laugh test.
So I’m out today looking for something which qualifies as a portable game controller that I can actually play Rally Championship with.
December 15th, 2008 at 11:09 am
Mike, what’s the best PC racer then, in your opinion?
I’ve been out of the PC loop for so long now… Last is it still the official FIAGT. I had to play that at lowest detail cos my graphics card was so old…
December 22nd, 2008 at 8:07 am
satellite tv on pc…
Awesome info you have here. Thanks for sharing….
January 6th, 2009 at 9:34 am
DBT – in my opinion, the best racer on the PC at the moment is GRID. It’s a fantastic game to play, offers a huge amount of variety and doesn’t require a *huge* graphics card to run, either. Saying that, FlatOut: Ultimate Carnage is good for, well, Ultimate Carnage.
I’ve also got a soft spot for the Geoff Crammond’s old GP games, particularly the third and fourth – I had a steering wheel when they came out and it was, at the time, hyper-realistic!
How about your favourites?
March 20th, 2009 at 12:15 pm
game…
The AOL Instant Messenger……