Posted on June 16th, 2008 by David Bayon
Why is PC gaming intent on killing itself?
Today’s launch (and review) of Nvidia’s latest enthusiast cards staggered me. The GeForce GTX 280 is fast, blisteringly so; but it’s also mind-bendingly, incomprehensibly, ball-achingly expensive. It’s certainly not the first – every new launch seems to have such prices attached – and it won’t be the last. But £430 for a graphics card?
Let me set my stall out right from the outset: I once spent in excess of £300 on a Radeon 9800 Pro with a fancy blue cooler just to play Far Cry in all its glory. Being a student, I had no money and even less sense, but it just seemed like something I had to do – how else would I experience something so beautiful?
A launch like the GTX 280 should be like technological Viagra to me, then, shouldn’t it?
In a word, no. Times have changed; I’ve changed; gaming has changed. And it’s all down to the current generation of consoles. (Praise be to Sony. Amen.)
My gaming sessions go a little like this: I buy a game; put the disc in my Blu-ray drive (an added bonus); I press a button; I wait a few seconds; I enjoy high definition gaming of the highest quality on a 40in television from the comfort of my sofa. Cold beer optional.
Contrast this with the Labs: I install the game; load Crysis; can’t run Crysis; install the latest graphics drivers; load Crysis; can’t run Crysis; install the latest Crysis patch; load Crysis; can’t run Crysis; fiddle with graphics settings; daydream about sofa and PS3; check no one can see me, then cry a little; load Crysis; can’t run Crysis.
Have a break; spend it breathing deeply and thinking of dolphins and flowers and swaying forests of calmness (on my big TV).
Get back to work; lower resolution to a level I last used in 1998 on my 15in CRT; lower settings to Medium, thus defeating the whole point of Crysis; daydream about cold beer; finally get Crysis running; realise Crysis at these settings looks like Far Cry; sob into hands; spend £430 or smash up £1,000 review PC.
Is it any wonder the PC games industry is in decline when a single graphics card can hit the market (to much fanfare and positive reviews) with a price higher than that of an entire PlayStation 3? And the fact that it exists at all means games get more and more demanding and your PC is left playing catch-up.
The only PC game I’ve bought in as long as I can remember is Football Manager. And I think it’s safe to say I don’t need to spend £430 on a graphics card to play that.
Tags: beer, crysis, Graphics card, Nvidia, PlayStation 3, sony, TV
Posted in: Rant
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24 Responses to “ Why is PC gaming intent on killing itself? ”
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June 16th, 2008 at 9:47 pm
With the current state of the global economy, it could soon be a testing time for the card companies…
June 17th, 2008 at 8:17 am
I love playing games on my PC but it’s the problems that everyone has that just send me round the bend.
Install issues, PC freezing during game etc
Everyone has these same issues at one point or another, then the other issue is every time a new game comes out, you need a bloody new graphics card to get the most out of it.
I haven’t bought a graphics card nearly two years. I use consoles instead now and my gaming is much life is much more happier as a result.
The graphics card industry need to pull their finger out and come out with something original, something the console can’t do, certainly if they want me back buying their hardware.
June 17th, 2008 at 10:18 am
My PC is about 5 or 6 years old. It can just about handle FEAR with the odd stutter.
Crysis is a BIG no no for me.
June 17th, 2008 at 3:51 pm
I’ve long ago given up trying to keep up with the latest games because of the cost. Gotta say, though, I’m still addicted to Civilizations 2!
June 17th, 2008 at 4:32 pm
Then go and play Crysis on your… hang on, you can’t. The hardware isn’t there. Crysis, for better or worse, was designed as a technical statement as much as a gaming one, and this was made abundantly clear in the marketing hype. It exists only because the PC exists – and, dare we say it, expensive video cards.
There’s a game like this every generation, one that stubbornly refuses to work on current hardware – Quake 2 was a prime example. They’re a development ego trip, a technological bitch slap to the rest of the industry but picking it out as representative of the state of the platform is silly.
Most games work perfectly well on one or two year old rigs. If a PC game’s framerate is too low, you can turn down some settings, or you have the OPTION to upgrade, whether that’s with a £100 graphics card or £400 one. If a game judders on your PS3 you’re buggered, and they do – Mass Effect was a faintly horrible experience on consoles because the ambition of the developer was limited by the hardware available. Slowdown and crashes are amusingly picked out as the rod across PC gaming’s back, but they’re increasingly creeping into consoles as hardware progresses. Hell, my SNES used to slowdown.
To suggest PC gaming is killing itself is just daft. While boxed sales may be struggling, sales through Steam aren’t counted in official figures – and they’re through the roof. Simple fact is, like the music industry, most games developers haven’t worked out how to sell games in the digital age and piracy is rife as a result. That’ll change as more switch on to digital distribution and global release dates – it has, I suspect, very little to do with hardware.
June 18th, 2008 at 8:47 am
It looks like SONY advertisement to me. I wonder how much they gave you for publishing so heavily biased article…
June 18th, 2008 at 9:08 am
That’s funny, because it looks like one very reasonable side of an interesting debate to me.
June 18th, 2008 at 9:26 am
The ongoing melodrama surrounding the resources required to run Crysis is laughable at this stage. When it was released I had no issues running it on ‘high’ on my year old PC and no issues running it on ‘medium’ on my 6 month old laptop. That was a year ago, and you still can’t get it to run? And you’re writing articles about PC gaming?
June 18th, 2008 at 9:40 am
Obviously I’m slightly dramatising for effect – we can always get Crysis running, but I’m talking about getting it running at 30fps or more. My point is that the whole selling point of Crysis is its incredible graphics, with even Microsoft holding it up as the main reason for buying a DX10 card back when they first arrived.
Yet 95% (most likely higher) of people can’t play the game at Very High and a decent desktop resolution – the settings all of the gorgeous promotional material used to lure us in. You’re left running it in High or, more likely, Medium, which looks good but certainly not ground-breaking.
If I buy a console game I know that I’m getting a) the same graphical quality as everyone else; and b) the graphical quality at which the makers intended the game to be played. And I don’t have to buy a new top-end graphics card every year to keep up.
June 18th, 2008 at 1:45 pm
*cough*
But Dave, you’re not getting the same quality as everyone else. For example, Call of Duty 4 (as with many games) on a console is actually rendered at about 1024 x 600 resolution and then upscaled to 1080p.
Still, a couple of beers later you’d hardly notice. And while I’d be playing COD4 at 2560 x 1600 on my 30 inch screen I’d still be baffled as to why my soundcard is making strange alien stuttery noises instead of nice crisp, chair rattling explosions.
Oh well. Back to Wii Sports it is.
June 19th, 2008 at 9:23 am
What a pointless article. Yet another trip to the PC vs Console debate with all the same old arguments trolled out – and they are as unconvincing now as always. The Sony advertising is rather tasteless too. The last upgrade I made to my pc was over 2 years ago, it didn’t cost as much as a playstation and I have still yet to encounter a game I can’t play at higher resolution than that offered by the latest consoles.
June 19th, 2008 at 9:49 am
As Stuart said, it’s just one side of a lively debate (very lively in our offices). Calling the side you disagree with “pointless” isn’t really adding to it.
I suggest you read Stuart’s counter-argument. You’ll probably agree more with him – he is being slipped brown envelopes by PC manufacturers after all.
June 19th, 2008 at 10:47 am
David, you seem to be suggesting that unless you can run a game at the highest possible detail settings, it’s not worth playing. Graphics are not everything, and I would argue that the highest detail settings are there so that those who *do* have the shiniest of hardware can take full advantage of it – not that those who don’t are forced to upgrade.
To put this in perspective, I have a PC and a PS2, both bought around the same time. The PC is still able to play the latest PC games (yes, including Crysis, that I had absolutely no problem getting to work) at graphics settings the PS2 could only dream of. How did I achieve this earth-shattering feat? Yes – I upgraded my graphics card. Not for £430, but for £110, to a run-of-the-mill 8800GT.
To play the latest console games, I need a new console, which will cost me about three times the amount that it’s cost me to keep my PC ‘current’. OK, you could argue that moving to a PS3 would be the equivalent of upgrading my motherboard and processor as well, but that could be achieved for about the same cost as getting a PS3 – probably less for equivalent computing power.
I’m not anti-console or pro-PC – like I said, I have both – but to suggest that you need to upgrade your graphics card frequently to get the same enjoyment as out of your (non-upgradable) PS3, isn’t an argument that appears to hold much water for the majority of gamers.
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